<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/xsl" href="../assets/xml/rss.xsl" media="all"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Stephen Pollard's ProBlog (Posts about JavaScript)</title><link>https://problog.stephentpollard.com/</link><description></description><atom:link href="https://problog.stephentpollard.com/tags/javascript.xml" rel="self" type="application/rss+xml"></atom:link><language>en</language><copyright>Contents © 2022 &lt;a href="mailto:public@stephentpollard.com"&gt;Stephen Pollard&lt;/a&gt; </copyright><lastBuildDate>Tue, 04 Jan 2022 20:50:18 GMT</lastBuildDate><generator>Nikola (getnikola.com)</generator><docs>http://blogs.law.harvard.edu/tech/rss</docs><item><title>Consultant to Initialview</title><link>https://problog.stephentpollard.com/posts/initialview/</link><dc:creator>Stephen Pollard</dc:creator><description>&lt;p&gt;2019 - 2021&lt;/p&gt;
&lt;p&gt;While consulting with InitialView (&lt;a class="reference external" href="https://initialview.com"&gt;https://initialview.com&lt;/a&gt;), I helped with many
different aspects of a number of their products. InitialView's main product is
called an Interview in a box (IIAB). I developed a full testing page for
interviewees to test their connection and hardware before the actual interview
so that the interview would go as smoothly as possible. I streamlined the video
editing web pages that allow editors to select the best parts of the interview
to be included in the final cut, as well as adjust the brightness, color, and
relative volumes of the interviewer and interviewee.&lt;/p&gt;
&lt;p&gt;Homepage: &lt;a class="reference external" href="https://initialview.com"&gt;https://initialview.com&lt;/a&gt;&lt;/p&gt;</description><category>Django</category><category>JavaScript</category><category>Python</category><category>Vue</category><guid>https://problog.stephentpollard.com/posts/initialview/</guid><pubDate>Tue, 04 Jan 2022 07:00:00 GMT</pubDate></item><item><title>CTO of Sway</title><link>https://problog.stephentpollard.com/posts/sway/</link><dc:creator>Stephen Pollard</dc:creator><description>&lt;p&gt;2019 - 2021&lt;/p&gt;
&lt;p&gt;The main goal of Sway is to create a double-sided marketplace for content
creators and brands to meet and execute contracts. I worked as the CTO and I
was responsible for building and maintaining the full stack. I outsourced
designs for the app then built the entire app using Meteor.js and
Meteor-Kitchen. I took the app from prototype to final product and a soft
launch with around 200 real customers.&lt;/p&gt;
&lt;p&gt;Homepage: &lt;a class="reference external" href="https://sway.stephentpollard.com"&gt;https://sway.stephentpollard.com&lt;/a&gt;&lt;/p&gt;</description><category>JavaScript</category><category>Meteor.js</category><guid>https://problog.stephentpollard.com/posts/sway/</guid><pubDate>Tue, 04 Jan 2022 07:00:00 GMT</pubDate></item><item><title>Dota Support Timer</title><link>https://problog.stephentpollard.com/posts/dota-support-timer/</link><dc:creator>Stephen Pollard</dc:creator><description>&lt;div&gt;&lt;p&gt;I enjoy a computer game called &lt;a class="reference external" href="https://problog.stephentpollard.com/posts/dota-support-timer/dota2.com"&gt;DotA&lt;/a&gt;. You play against other
people online. Once a game has started, it is good habit to do things in the
game at certain times. I wrote a Javascript Angular app to remind me of what to
do.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://problog.stephentpollard.com/posts/dota-support-timer/"&gt;Read more…&lt;/a&gt; (1 min remaining to read)&lt;/p&gt;&lt;/div&gt;</description><category>Angular</category><category>JavaScript</category><guid>https://problog.stephentpollard.com/posts/dota-support-timer/</guid><pubDate>Mon, 04 Nov 2019 07:00:00 GMT</pubDate></item><item><title>Player Timer</title><link>https://problog.stephentpollard.com/posts/player-timer/</link><dc:creator>Stephen Pollard</dc:creator><description>&lt;div&gt;&lt;p&gt;One of my friends was accused of always taking longer than the other players
among my board game playing friends. I wondered if this was true, and so I
built an app to keep track of how long players take for their turns. I also
included a websocket backend for syncing across clients, so that anyone in the
group may use their smartphones to check their turn times.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://problog.stephentpollard.com/posts/player-timer/"&gt;Read more…&lt;/a&gt; (1 min remaining to read)&lt;/p&gt;&lt;/div&gt;</description><category>Angular</category><category>JavaScript</category><category>WebSockets</category><guid>https://problog.stephentpollard.com/posts/player-timer/</guid><pubDate>Mon, 04 Nov 2019 07:00:00 GMT</pubDate></item></channel></rss>